ScriptAPIを使ったアドオンの作り方
manifest.jsonを用意
manifest.json1{ 2 "format_version": 2, 3 "header": { 4 "name": "ScriptAPI サンプル", 5 "description": "サンプルです。", 6 "uuid": "<生成したUUID>", 7 "version": [ 1, 0, 0 ], 8 "min_engine_version": [ 1, 20, 30 ] 9 }, 10 "modules": [ 11 { 12 "version": [ 1, 0, 0 ], 13 "type": "data", 14 "uuid": "<生成したUUID>", 15 "description": "data module" 16 }, 17 { 18 "version": [ 1, 0, 0 ], 19 "type": "script", 20 "language": "javascript", 21 "entry": "scripts/main.js", // 読み込むファイルへのパス 22 "uuid": "<生成したUUID>", 23 "description": "script module" 24 } 25 ], 26 "dependencies": [ // 使うモジュールを指定する 27 { 28 "module_name": "@minecraft/server", 29 "version": "1.5.0" 30 } 31 ] 32}
コードを書く
@minecraft/server 1.5.0
以上で動きます
scripts/index.js1import { world } from "@minecraft/server"; 2 3world.afterEvents.itemUse.subscribe(event => { 4 const { itemStack, source } = event; 5 6 if (itemStack.typeId === "minecraft:stick") { 7 source.runCommand("give @s diamond"); 8 } 9 10 if (itemStack.typeId === "minecraft:iron_sword") { 11 source.runCommand("effect @s speed 120 1 true"); 12 } 13});
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